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[[File:Mortus.jpg|thumb|A vivid example of the sepulchral humor]]
[[File:Mortus.jpg|thumb|A vivid example of the sepulchral humor]]
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<B>Mortus</B> is a gravedigger, responsible for the burial of the dead and the generation of energy at the expense of the living.
<B>Mortus</B> is a gravedigger, responsible for the burial of the dead and the generation of energy at the expense of the living.


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* Blood from the dead is nearly not nutritious at all.
* Blood from the dead is nearly not nutritious at all.
* Blood from the nobles is very nutritious.
* Blood from the nobles is very nutritious.
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==Funerals==
==Funerals==

Revision as of 12:51, 8 April 2022

A vivid example of the sepulchral humor

Mortus is a gravedigger, responsible for the burial of the dead and the generation of energy at the expense of the living.

Lifeweb

Lifeweb - devilish machine which will easily suck out all of your blood. At the same time, it is an excellent source of cheap energy, turning vitality into an electric current. Under the able leadership, the entire Fortress can be powered for several days with just one homeless person.

  • You will need a source of blood. Before you grab dangerous homeless people, ask if there are people in the fortress who are tired of life: they can become free donors.
  • It is also recommended to use characters who fell into a cave fever (the player logged out).
  • Undress the volunteer, grab them and hang them on the Web. Steel holders secure the body firmly.
  • Four CellPort.jpg cellports close to the Web can be used for charging. Insert the drained batteries there before starting the draining process.
  • Press TOGGLE button on the Terminal to start the process. The same button can be used to stop it.
  • After you're done draining someone, press the UNCHAIN button to free your volunteer. Their body can then be buried or sold (innkeepers like cheap meat, and cultists often require body parts for rituals).
  • Take the charged batteries and insert them into the empty powercell slots in order to provide certain areas of the Fortress with energy.

Also:

  • It is not necessary to relieve your victim out of blood completely. Real volunteers (for example, donors for money) can be let go, and the others can be kept for as long as you want, providing you have water and time for them to restore blood.
  • If there are a lot of donors, borrow some money and buy empty batteries from the Merchant. Charge them and sell them for profit.
  • If things are not going well, make sure that at least the most important parts of the Fortress have enough power. Otherwise, the disgruntled dwellers can break in and hang you on the Web.

Types of blood:

  • Blood taken from the rotten bodies, as well as from those infected with HIV, is not suitable.
  • Blood from the beasts and homeless people is less nutritious.
  • Blood from the dead is nearly not nutritious at all.
  • Blood from the nobles is very nutritious.

Funerals

Funeral is a pleasant kind of leisure time with friends in the first hours after their death.

  • When put to rest, the Wraith instantly fades, and the player is invited to re-select the role for the round.
  • Before the funeral, make sure that the character is really dead. A few strong blows to the head should be enough.

RAVENHEART CEMETERY

  1. Put the customer on the Morgue Slab.
  2. Undress them.
  3. UseEmbalming.jpg Embalming fluid to cover the entire body.
  4. Morticians can quickly embalm the whole body at once: click on the jar while holding it in your hand to activate this mode.
  5. UseChisel.jpg Chisel on the Stone Plaque to solemnly carve the name of the victim.
  6. Repose.

DIRT

  1. Dig out the grave with a shovel.
  2. Push the body into the grave. If you have a festive mood, you can pack the dead man in a coffin.
  3. If a person has died beautifully, and there is very little left of them, even a cut finger will fit.
  4. Dig the dirt with a shovel and fill the grave with it.
  5. Craft a Grave Cross or a Tombstone over the grave. You will have to engrave an epitaph on the stone.
  6. Repose.

CRYPT

  1. Push the corpse into the Sarcophagus or the coffin.
  2. Close it.
  3. Pray beside it. If everything went well, the coffin will be renamed, for example: "Coffin (Morgan James)".
  4. Repose.

MEMORIAL PLAQUE

(Great Migration only)

  1. Decorate and declare the room as a Crypt.
  2. Craft a Tombstone - it will become the Memorial Plaque.
  3. Engrave the names of the fallen comrades.
  4. Repose.

Also:

  • After the funeral, load the victim's belongings in the Receiver.jpg Merchants Guild Receiver. Wearing the dead men's belongings is a bad omen (and who in their mind would exchange Mortus clothes for colorful junk), but selling them make up your primary earnings.
  • Fight the temptation to play as a Thanati Mortus. Gloomy mute in black robes working with corpses is definitely not the best cover for a member of the secret cult. You will be the first one to be tested by the Inquisition.
  • You are the last protector of the dead. Do not allow anyone to fool around in the Cemetery and the Crypt. He who desecrates graves deserves to die.
  • Some fanatical Morticians refer to the Web as their Mistress and believe in its supernatural, higher nature. They are not bothered by mundane problems.