Full descriptions of the beliefs are accessible in-game. Useto learn more about them.
Grey Postchristian Church was one of the countless cults on evergreen - a drop in the quaint sea. The dogma of the GPC says that God is weak, unconscious and drowns more and more into the suffering.
Merging your soul with the Lord after death is tantamount to falling into Hell, therefore a person should live a righteous life with pious thoughts about God - so he has a chance to separate himself from Him. Inheriting the distorted and disfigured features of the Christian faiths of the past, these fanatics, whose faith is closely intertwined with the cult of the personality of the once-permanent leader of Evergreen, are far from tolerant.
Visit the Church and whip yourself on the back to gain the protection of God. Whoever kills you will regret it.
"Build your wings on the way down."
The strongest of souls are called Gods, although initially there was nothing great in them. They only managed to avoid falling for several thousands of years. They sparked emotions or an idea within themselves that aroused the highest passion in the last life. Other remains of their personality and memory have long decayed. They receive support from all the powerful spirits from which they suffer. People living the lie use the obsessions of these powerful spirits, catering to their passions, and receive support in return.
Around Ravenheart those spirits are honored:
Veles - is the supreme deity - but not because of his age or strength. Being a great sage and organizer, he resolves conflicts between other gods and directs their actions, which saves their existence over and over again.
Toth - always burns with inspiration, sometimes possessing the pseudo-living, forcing them to create unprecedented works of art. His followers value craft and art.
Armok - obsessed with violence, cruelty and evil fun. He is also revered as the Creator: he was the first to fall into the Fourth Reflection, having laid with his perception the foundation of the non-reality in which we are now.
Lir - favors those who live like a wild beast, despising technology and independently gaining food for themselves. The only one who chose a non-human form.
Bacchus - a lustful god, Prince of Illusions, Abiding in Orgasm - adherent of hedonism, depravity and immoral behavior. He rejoices, watching the lustful deviations and the slow but euphoric suicide of his drug addicted followers.
Grosth - the god of old age, disease and decay, his moldy whisper is heard from every cesspool. A patron of outcasts and the misunderstood.
Eusoch - a healer, absorbed in treating the pain of all those who are pseudo-living, and trying his best to move them away from The Fall.
Xom - god of randomness and disorder, as crazy as the one who voluntarily becomes his toy.
Conversion is performed through death: sacrifice a person according to the rite, and then revive them to take them into your faith.
"Transmutation through Death"
Thanati reject this world as inherently damned and imperfect, laid down by the incomplete Creator. They believe that the next Creator - their overlord Tzchernobog - is already gaining strength, and to carry on to the new Creation it is enough to end the existing one. The door to this Universe will close with the death of the last person witnessing it - and the cult of Thanati intends to contribute to this out of good intentions.
All cultists should, as soon as possible, without getting caught up in the Inquisition's eyes, gather at a discreet place.
If you can't attend the meeting, draw a sigil under yourself and wait.
Main article: Ritual Magic of Thanati
One of the members of the cult is the Curator - the head of the Thanati cell in the Ravenheart fief. Usually it is one of the business owners or noble inhabitants of the fortress.
The cell must protect the curator, because he is of particular interest to the Inquisition.
Tasks of the Curator
As a curator, useon an information terminal to access the illegal network.
"We live only to serve."
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